Online Lobby
Enter a nickname, create or join a room, wait until you see each other, then both press Ready.
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You: —
Disconnected — create or join a room
How to Play
- Build / Repair — Place Tetris-like wall pieces (R rotate, click place). Each wall segment costs 1 pt. Use Vote: End Build Early to skip the timer (both players in online). Fully enclose at least one keep (orthogonally — diagonals don’t count!). Between rounds you build again with your treasury.
- Round bonus — Each round grants 20 × round number points to both players (R1: 20, R2: 40, …).
- Battle — Cannons auto-deploy; click map to fire (full range, low arc). Archers auto-target units. AI fires back. Units cross river at 25% speed; place bridges on water. Flags: +pts label, 3s capture in range. F FPS.
- Loser wheel — Only if you lost more cannons that round and ended with fewer standing than your opponent: spin for a consolation prize.
- Between rounds — Spend points building walls, bridges, and structures again (no separate market). Flags pay best.
- Structures & damage persist between rounds. Highest score after 6 rounds wins — or eliminate the foe’s last keep.
Hotkeys: R rotate · Space skip piece · G toggle gate · F FPS · Esc exit FPS · H help
Loser Prize Wheel
Lost more cannons this round and fewer remaining.
Press Space to spin · press again to stop