A or trigger clicks a menu (ring shows aim) · B catalog · Y cycles size · left trigger cannon · X rotates · hold left stick-click to melt · gravity off: air bricks snap to each other · flags plant anywhere.
A quiet infinite workshop
Blockbuild
Fly an empty sky. Snap studded bricks on a level table. They interlock when they kiss.
No wrist palette — A, B, and the right stick-click run the kit. Left stick-click opens a 3D workshop menu to save and load maps.
Trigger places the ghost brick or fig (air drops fall with gravity). Snap-to-studs when close. Trigger and A both click whatever the aim ring is on.
A opens the color picker when you are not pointing at a menu. B opens the piece catalog (figs, flags, extra parts). Right stick-click toggles brick, minifig, and empty-handed.
Empty-handed: grab existing bricks to move them, pick up figs and toss them.
Left menu opens the VR workshop: save/load three map slots, dump a pile, new table, gravity.
X rotates the ghost piece. Hold left stick-click to melt — hold longer for a bigger, farther jet. Y cycles piece size (0.25×, 0.5×, 1×, 2×, 5×). Left trigger fires a cannonball. [ ] zooms the table.
Desktop: WASD fly, mouse look, click place, Tab mode, C/B color/kind, X rotate, T size, Esc menu, 1–3 save, 4–6 load, P pile, F grab, Y cannon, R melt, G gravity.